Understanding what people need and require from a product is important. So requirements are important. But what is a requirements and what are “good” or “bad” ones? I set forth to find the ultimate answer and found 42. So lets add a bit more structure and talk about the problem, solution and the conversation side and conclude with a question: where should the development team invest their energy: into creating the specification or into discussing the best possible solution given the constraints?
Tag Archives: storytelling
User experience flow from stars to road
Companies, not surprisingly, want to make business. New products are not created just for fun but they should contribute to this overall plan. For that, a performing team combining a couple fields of expertise is an excellent asset. Each of these experts brings in their respective methodology. The article agile innovation from stars to road outlines a basic collaborative structure. This article is about one aspect: the users’ experiences.
Continue readingKilling or curing – experience the future
Have you seen the keynote of Stephan Frickas at the RE ’12 in Chicago? His team created a simulated environment and let real users experience prototypes to figure out, if the requirements (and the design) fit. It’s killing or curing the user centred way!
Continue reading