Some companies take a quite structured approach to creating user experiences. Others create user experiences unwittingly. Looking back, I detected six principles in regards to creating user experiences.Continue reading
Sometimes we do stuff without actually understanding the purpose behind it. We write user stories because we do and we miss the gist of it. Why are we doing it? Or to be more precise: what for?Continue reading
An important management tool to improve team performance is the Team Squeezer. It’s really simple: just use hierarchical power and exert pressure to make the development team hurry up. Usually the Team Squeezer backfires.Continue reading
I regularly hear the “Agile is good, process is bad” mantra from various Agile communities. In a recent meeting on development methods one contributor even declared “process doesn’t contribute to the product so we should not put any effort into processes”.Continue reading
Ken Blanchard coined the term The Seagull Manager in his 1985 book Leadership and the One Minute Manager. Blanchard described Seagull Managers who fly in, make a lot of noise, dump on everyone, then fly out. Do agile methods help or hinder this problem?