Over the last years, many companies adopted user experience (UX) good practices and hired professionals. Some created centralized teams of UX consultants, other included designers into development teams, yet others created a team to contribute a design system or user research. This article is a collection of five approaches on how to include UX skills and UX professionals into organizations, open for discussion and refinement.
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Creating user experiences – an organizational view
Some companies take a quite structured approach to creating user experiences. Others create user experiences unwittingly. Looking back, I detected six principles in regards to creating user experiences.
Continue readingThe case of a relevant UX problem
This is not about a Sherlock Holmes mystery and no engineer lost a thumb over it. Even though the machinery involved could easily achieve the latter. It is about industrial robots and tons of machinery to fold metal sheets into origami swans. But mainly it is about a case where creating the right user experience solved the relevant problem.
Continue readingCustomers, users or fans?
The stuff I find most exciting is making something work for the users or to put it in more modern terms: people have a great experience when using something I helped create. So I focus on users and user experience. Some people rather talk about customers and customer experience. Whatever the name, it is basically the same isn’t it?
Continue readingUser experience flow from stars to road
Companies, not surprisingly, want to make business. New products are not created just for fun but they should contribute to this overall plan. For that, a performing team combining a couple fields of expertise is an excellent asset. Each of these experts brings in their respective methodology. The article agile innovation from stars to road outlines a basic collaborative structure. This article is about one aspect: the users’ experiences.
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